Most questions are answered in the FAQ below.
Every board in Mineswift is guaranteed to be solvable using only logic — you never need to guess. If you get stuck, it's always possible to deduce the next move from the numbers visible on the board.
By default: tap = reveal, long-press = flag. You can swap this in Settings → Controls → "Tap to Flag". On revealed number cells, tap again to chord (auto-reveal neighbours when flags match the number).
The campaign has 38 levels with escalating difficulty from 5×5 to 16×30. Levels unlock sequentially. Each level uses a fixed seed so the board is consistent, but it generates based on where you first tap.
Yes — pinch to zoom in/out on any board. The board auto-scrolls and the game supports both iPhone and iPad in all orientations.
Yes — Mineswift respects your device's Dynamic Type setting. Cell sizes and text scale with your preferred text size, including Accessibility sizes.
Settings → Restore Purchases.
Yes, completely. No internet required.
No. See our Privacy Policy.
Developer: Spring Data Limited
Version: 1.0.0
Requires: iOS 15.0+ (iPhone and iPad)
Price: $1.99 (no subscriptions)
IAP: Optional cosmetic themes ($0.99 each)